<PSXCD>
    <!--
    TODO: Support configurable default values for this
    <Defaults>
        <Data lead-out="0:2:0"\>
        <Directory hidden="true"\>
        <File lz4="already"\>
        <CD_Audio Alignment="True"\>
    </Defaults>-->
    <Description>
        <Publisher>Jaby</Publisher>
        <License alt-logo = "%JABY_ENGINE_DIR%/bin/extern/32BIT.TMD" alt-text = "      Not licensed by Sony      Will not work on all hardware/software">
            %PSX_LICENSE_PATH%/%PSX_LICENSE%.DAT
        </License>
        <!--<AltLicense text = "      Not licensed by Sony      Will not work on all hardware/software">%JABY_ENGINE_DIR%/bin/extern/32BIT.TMD</AltLicense>-->
    </Description>
    <Filesystem lead-out="0:2:0">
        <File    name = "SYSTEM.CNF">System.cnf.subst</File>
        <Main    name = "%PSX_BOOT_FILE%" lba_source = "../application/src/asset_mgr.cpp"                                    >../application/bin/%PSX_TV_FORMAT%/PSX-release/PoolBox.psexe</Main>
        <Overlay name = "BIO.BIN"         lba_source = ""                                                                    >../application/bin/%PSX_TV_FORMAT%/PSX-release/Overlay.bios_info</Overlay>
        <Overlay name = "CTO.BIN"         lba_source = "../application/src/Overlay/ControllerTest/controller_test_assets.cpp">../application/bin/%PSX_TV_FORMAT%/PSX-release/Overlay.controller_tests</Overlay>
        <Overlay name = "GTO.BIN"         lba_source = "../application/src/Overlay/GPUTest/gpu_test_assets.cpp"              >../application/bin/%PSX_TV_FORMAT%/PSX-release/Overlay.gpu_tests</Overlay>
        <Overlay name = "GTE.BIN"         lba_source = "../application/src/Overlay/GTETest/gte_test_assets.cpp"              >../application/bin/%PSX_TV_FORMAT%/PSX-release/Overlay.gte_tests</Overlay>
        <Overlay name = "FCO.BIN"         lba_source = ""                                                                    >../application/bin/%PSX_TV_FORMAT%/PSX-release/Overlay.font_cycler</Overlay>
        <Overlay name = "SCO.BIN"         lba_source = "../application/src/Overlay/ScreenCenter/screen_center_assets.cpp"    >../application/bin/%PSX_TV_FORMAT%/PSX-release/Overlay.screen_center</Overlay>

        <Directory name = "ASSETS" hidden = "true">
            <Directory name = "MAIN">
                <File name = "PACO.IMG"  lz4 = "already">../assets/bin/Paco.img</File>
                <File name = "DFISH.IMG" lz4 = "already">../assets/bin/doener_fish.img</File>
                <File name = "LOAD.IMG"  lz4 = "already">../assets/bin/JabyTails.img</File>
            </Directory>

            <Directory name = "CONT">
                <File name = "CONT.IMG" lz4 = "already">../assets/bin/Controller.img</File>
            </Directory>

            <Directory name = "GTE">
                <File name = "JABY.IMG" lz4 = "already">../assets/bin/JabyStar.img</File>
            </Directory>

            <File name = "TEX.IMG"  lz4 = "already">../assets/bin/TexturePage.img</File>
            <File name = "ICON.IMG" lz4 = "already">../assets/bin/IconTexture.img</File>
            <File name = "SAND.TIM" lz4 = "already">../assets/bin/IMG_6921.tim</File>
            <File name = "ATJ.TIM"  lz4 = "already">../assets/bin/AllTheJaby.tim</File>
        </Directory>
        <Directory name = "XAAUDIO" hidden = "true">
            <InterleavedFile name = "MIX.XA">
                <Channel>../assets/bin/Evacuation_cdda.xa</Channel>
                <Channel>../assets/bin/OnMyOwn_BailBonds.xa</Channel>
            </InterleavedFile>
        </Directory>
        <Directory name = "SFX" hidden = "true">
            <File name = "APPLE.VAG"  lz4 = "already">../assets/bin/apple.vag</File>
            <File name = "BLUBB.VAG"  lz4 = "already">../assets/bin/blubb-mono.vag</File>
            <File name = "FRIEND.VAG" lz4 = "already">../assets/bin/Friendship_samp.vag</File>
        </Directory>
    </Filesystem>
    <AudioTrack align = "true">../assets/audio/jlbrock44_Three_Kings_Funk_cdda_ready.wav</AudioTrack>
</PSXCD>