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readme.md
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readme.md
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- [JabyEngine](#jabyengine)
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- [About](#about)
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- [Podman](#podman)
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- [How to build](#how-to-build)
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- [Building `JabyEngine` (without VSCode)](#building-jabyengine-without-vscode)
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- [Building support library (without VSCode)](#building-support-library-without-vscode)
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## About
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JabyEngine is my personal attempt to eventually make my own PS1 game from "ground up". Originally I didn't indented to release this code publicly but recently I decided to give it a try. If you read this, thank you!
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## Podman
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* `sudo apt install podman`
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* `podman build -t jaby_engine <Folder of Dockerfile>`
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* `podman images`: lists all images
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* `podman image rm <COMMIT ID>`: removes an image
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* `podman run -it <COMMIT ID> /bin/bash`: runs bash and interactive
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* `podman run --rm <-v <local_folder>:<absolute docker_folder> <-e ENV_VAR=VALUE> jaby_engine`: clean up after run
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* `podman image tree <TAG/ID>`: lists usefull information
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## How to build
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JabyEngine relies on linux to be build. For Windows users it uses `wsl` instead but support for it might get dropped during further development.
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