Set mode and improve on allocation callback
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@@ -1,6 +1,7 @@
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#ifndef __JABYENGINE_CD_INTERNAL_HPP__
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#define __JABYENGINE_CD_INTERNAL_HPP__
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#include <PSX/System/IOPorts/cd_io.hpp>
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#include <PSX/AutoLBA/auto_lba.hpp>
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namespace JabyEngine {
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namespace CD {
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@@ -14,53 +15,46 @@ namespace JabyEngine {
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Error,
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};
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extern VolatilePOD<CD_IO::Interrupt::Type> last_interrupt;
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extern VolatilePOD<State> state;
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struct DataSector {
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static constexpr size_t SizeBytes = 2048;
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static constexpr size_t SizeWords = (SizeBytes/sizeof(uint32_t));
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struct Sector {
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uint32_t data[512];
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uint32_t data[SizeWords];
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template<typename T>
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static constexpr T words_to_sectors(T size) {
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return (size + static_cast<T>(DataSector::SizeWords - 1))/static_cast<T>(DataSector::SizeWords);
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}
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};
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struct FileInfo {
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uint16_t lba;
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uint16_t sectors;
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constexpr FileInfo(uint16_t lba, uint16_t sectors) : lba(lba), sectors(sectors) {
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static constexpr FileInfo from_auto_lba(const AutoLBAEntry& entry) {
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return FileInfo{entry.lba, DataSector::words_to_sectors(entry.size_words)};
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}
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};
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class SectorBufferAllocator {
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private:
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struct Dummy {
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};
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typedef Sector* (*SimpleAllocator)();
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typedef Sector* (Dummy::*ComplexAllocator)();
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typedef DataSector* (*AllocatorFunction)(void* ctx);
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private:
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Dummy* this_ctx = nullptr;
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union {
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SimpleAllocator allocate;
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ComplexAllocator this_allocate;
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};
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void* ctx = nullptr;
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AllocatorFunction allocate = nullptr;
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SectorBufferAllocator(SimpleAllocator allocate) : this_ctx(nullptr), allocate(allocate) {
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}
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SectorBufferAllocator(Dummy* ctx, ComplexAllocator this_allocate) : this_ctx(ctx), this_allocate(this_allocate) {
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constexpr SectorBufferAllocator(void* ctx, AllocatorFunction function) : ctx(ctx), allocate(function) {
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}
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public:
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static SectorBufferAllocator create(SimpleAllocator allocate) {
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return SectorBufferAllocator(allocate);
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}
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template<typename T>
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static SectorBufferAllocator create(T &obj, Sector* (T::*obj_allocate)()) {
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return SectorBufferAllocator(reinterpret_cast<Dummy*>(&obj), reinterpret_cast<ComplexAllocator>(obj_allocate));
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static constexpr SectorBufferAllocator create(void* obj, AllocatorFunction function) {
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return SectorBufferAllocator(obj, function);
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}
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};
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extern VolatilePOD<CD_IO::Interrupt::Type> last_interrupt;
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struct Command {
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static void wait_until(CD_IO::Interrupt::Type irq) {
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while(last_interrupt.read() != irq);
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@@ -81,7 +75,7 @@ namespace JabyEngine {
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}
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};
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State start_reading(FileInfo file_info, const SectorBufferAllocator& buffer_allocator);
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State read_file(FileInfo file_info, const SectorBufferAllocator& buffer_allocator);
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}
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}
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}
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