Move voice memory manager code into brand new SPU MMU
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src/Library/internal-include/SPU/spu_mmu.hpp
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9
src/Library/internal-include/SPU/spu_mmu.hpp
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#pragma once
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#include <PSX/jabyengine.hpp>
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namespace JabyEngine {
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namespace SPU_MMU {
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const uint8_t* allocate(uint8_t voice, size_t size);
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void deallocate(uint8_t voice);
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}
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}
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