Implement Wiggle Title Text
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@@ -4,15 +4,6 @@ namespace object {
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const GPU::Color24 Paco :: Colors[] = {GPU::Color24::Red(), GPU::Color24::Green(), GPU::Color24::Blue(), GPU::Color24::Yellow()};
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void Paco :: setup() {
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/*this->tex_page = Make::TexPage(Make::PositionU16(
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Assets::Main::PacoTIM.get_texture_x(), Assets::Main::PacoTIM.get_texture_y()),
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GPU::TexturePageColor::$4bit).linked();
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this->sprite = Make::SPRT(
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Make::AreaI16(Make::PositionI16(0, 100), Make::SizeI16(120, 128)),
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Make::OffsetPageWithClut(Make::PageOffset(0, 0), Make::PageClut(Assets::Main::PacoTIM.get_clut_x(), Assets::Main::PacoTIM.get_clut_y())),
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GPU::Color24::Blue()).linked();*/
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this->timer.reset();
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this->tex_page.concat(this->sprite);
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}
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