Introduce Overlay Header and LBAs
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13
include/PSX/Overlay/overlay.hpp
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13
include/PSX/Overlay/overlay.hpp
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#ifndef __JABYENGINE_OVERLAY__H__
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#define __JABYENGINE_OVERLAY__H__
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#include "../../stdint.h"
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typedef struct __attribute__((packed)) {
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void (*execute)();
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} OverlayHeader;
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typedef struct __attribute__((packed)) {
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uint16_t lba;
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uint16_t size;
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} OverlayLBA;
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#endif //!__JABYENGINE_OVERLAY__H__
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