Support loading Assets for Overlays
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#pragma once
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#include <PSX/File/cd_file_types.hpp>
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namespace GPUTest {
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using namespace JabyEngine;
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static constexpr auto TexPageTIM = SimpleTIM(384, 0, 384, 511);
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static constexpr auto IconTIM = SimpleTIM(384, 256, 384, 510);
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}
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