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5540d80d34
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Support Callback
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2024-06-14 19:29:28 +02:00 |
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d8aee97397
|
Prepare CD Callback handler
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2024-06-13 22:28:37 +02:00 |
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d628375a18
|
Reactive Callbacks and integrate them
|
2024-06-13 22:07:37 +02:00 |
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33177eb97b
|
Inital Cody-Fix
|
2024-06-13 07:54:09 +02:00 |
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a8fd01579b
|
Re-enable CD init code
|
2024-06-12 20:36:54 +02:00 |
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543f10d266
|
More and more bugs
|
2024-06-10 07:17:54 +02:00 |
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c789deb800
|
Cody fixes
|
2024-06-09 21:59:43 +02:00 |
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336e877aa6
|
Reprocudeable Interrupt miss
|
2024-06-07 21:36:39 +02:00 |
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b30baf6000
|
The end 07.06.2024
|
2024-06-07 15:24:31 +02:00 |
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6b05cc71f6
|
No fix yet
|
2024-06-07 13:24:36 +02:00 |
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7b5e5df952
|
Founding of the BugFestival
|
2024-06-07 07:36:24 +02:00 |
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a9e928efa0
|
Improve Interrupt Code
|
2024-06-03 21:58:32 +02:00 |
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ea1b3f28b5
|
Add Enter/ExitCriticalSection to Periphery code
|
2024-06-03 21:23:04 +02:00 |
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85e06f07ce
|
Undo No changes
|
2024-06-01 21:52:38 +02:00 |
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c9cdfbba32
|
Fix No
|
2024-06-01 17:11:54 +02:00 |
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|
7dbc829fe8
|
Support Push/Pop in DS
|
2024-06-01 16:37:00 +02:00 |
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658eed7b46
|
Start to move CDXA code around
|
2024-05-31 23:47:39 +02:00 |
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9fab686e1e
|
Fix for No and disabeling of callback support for now
|
2024-05-31 22:48:06 +02:00 |
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|
477fbf59e7
|
Fix GPU freeze
|
2024-05-29 21:25:52 +02:00 |
|
|
|
30495279eb
|
Auto repeat CDXA - Game freezes after a while
|
2024-05-29 20:33:18 +02:00 |
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|
|
676ad434d7
|
Increase CDXA support
|
2024-05-29 18:37:24 +02:00 |
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|
e00740f57f
|
Fix CDXA sector count bug
|
2024-05-26 17:03:42 +02:00 |
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|
43c534cf9b
|
CDXA not working
|
2024-05-26 09:33:23 +02:00 |
|
|
|
0c6f1c139a
|
Add unreachable builtin
|
2024-05-21 21:34:45 +02:00 |
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|
|
deb5bf8442
|
Support VSync callback
|
2024-05-15 21:43:12 +02:00 |
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|
|
31f8de76c1
|
Unlock user mode in callback (buggy in XEBRA?)
|
2024-05-13 22:29:23 +02:00 |
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|
|
c5cb59caa8
|
Use original code instead of frankensteining
|
2024-05-13 21:46:42 +02:00 |
|
|
|
6a68500896
|
Make music loop
|
2024-05-12 13:45:45 +02:00 |
|
|
|
c10218d311
|
Somehow works?!
|
2024-05-09 23:15:04 +02:00 |
|
|
|
dcacbd9c24
|
Clean-up code a bit
|
2024-05-09 19:31:28 +02:00 |
|
|
|
058ce5448c
|
Support CDDA auto-repeat
|
2024-05-09 14:13:28 +02:00 |
|
|
|
6cc38cf5c9
|
Support pushing and poping a playing CDDA track
|
2024-05-06 17:16:43 +02:00 |
|
|
|
fe88157aba
|
Improve CDDA track list
|
2024-05-05 23:12:08 +02:00 |
|
|
|
f91a7b470c
|
Play CDDA track
|
2024-05-05 22:12:23 +02:00 |
|
|
|
0d16995895
|
Support proper scaling and other MATRIX operations
|
2024-04-23 23:04:17 +02:00 |
|
|
|
b4099a7f97
|
Place stars in Jabys eyes
|
2024-04-21 17:06:15 +02:00 |
|
|
|
3ef946ad4b
|
Update C headers to be C++
|
2024-04-07 10:46:35 -05:00 |
|
|
|
6702e60864
|
Introduce gte float
|
2024-04-06 21:07:32 -05:00 |
|
|
|
fdf3fd8b7b
|
Support scaling matricies
|
2024-04-06 14:34:07 -05:00 |
|
|
|
d0aa1d43d2
|
Created deg struct for better usage of degree
|
2024-04-03 20:59:30 -05:00 |
|
|
|
605162a55d
|
Support apply_matrix on Vertex type
|
2024-04-03 17:30:37 -05:00 |
|
|
|
1bf91b2d75
|
Add seperation between ROTMATRIX and TRANSFERVECTOR
|
2024-04-02 23:40:22 -05:00 |
|
|
|
7baa5bdb6d
|
Getting there...?
|
2024-04-02 16:28:09 -05:00 |
|
|
|
57e1a17dd2
|
Support ApplyMatrix
|
2024-04-02 16:08:24 -05:00 |
|
|
|
53eacdae43
|
Rotate Dönerfisch
|
2024-04-02 11:24:11 -05:00 |
|
|
|
d0f5731bdb
|
Finish detecting BIOS type
|
2024-04-01 16:43:54 -05:00 |
|
|
|
ab3b94da97
|
Detect type of BIOS
|
2024-03-31 23:49:32 -05:00 |
|
|
|
097e7d7f97
|
Try on various BIOS
|
2024-03-30 15:35:03 -05:00 |
|
|
|
f8f6322363
|
Print all BIOS information
|
2024-03-30 14:42:32 -05:00 |
|
|
|
58eaa8348a
|
Display Copyright
|
2024-03-30 13:09:30 -05:00 |
|