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d7df0b038b
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Port GPU IO
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2023-09-17 22:14:48 +02:00 |
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87a7a349cc
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Support DMA with new IO
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2023-09-17 12:30:43 +02:00 |
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19c5485658
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Integrate new IO Code into memory_io
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2023-09-17 08:50:06 +02:00 |
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b0189469cd
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Prepare for new IOPort code
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2023-09-13 22:23:29 +02:00 |
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101e44b1ac
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Port to latest GCC and fix CD loading bug
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2023-09-03 01:57:28 +02:00 |
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98395df929
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Fix bss init
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2023-08-28 16:48:26 +02:00 |
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d2d58db6fc
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Merge branch 'ToolBox_FontWriter_BSS-Improvement' into ToolBox_FontWriter
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2023-08-27 21:56:03 +02:00 |
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ad0144fd4c
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Clear bss section
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2023-08-27 21:55:16 +02:00 |
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c40a8f44a5
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Introduce new timer based on vsync
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2023-08-27 21:29:43 +02:00 |
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83cdade874
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Share bss section with planschi section
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2023-08-27 02:43:59 +02:00 |
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04fa09e7e7
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Support basic linked elements
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2023-06-12 21:47:56 +02:00 |
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d99b7445be
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Prepare for textured sprites; better integration of GPU types
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2023-05-31 22:29:19 +02:00 |
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3831c3a3eb
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Draw first triangle
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2023-05-07 00:07:20 +02:00 |
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513275fba8
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Fix image conversion and CLUT placement
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2023-05-01 22:37:41 +02:00 |
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1b35ab2a3f
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Fix small bug
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2023-04-30 16:40:01 +02:00 |
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73a0245b0d
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Add BootImage to second DisplayBuffer during boot
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2023-04-30 14:18:11 +02:00 |
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a2c735f158
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Create a frame rate
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2023-04-26 22:06:47 +02:00 |
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f566383467
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Cleanup GPU code more
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2023-04-26 20:42:44 +02:00 |
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9dc25e469c
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Add busy loop code and make HighResTimer work on demand rather automatically or ifdefed
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2023-04-26 19:09:07 +02:00 |
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6481e06808
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Fix disabled LZ4 bug
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2023-04-17 21:05:22 +02:00 |
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e833b758cc
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Improve starting of the game and reduce persistent memory usage
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2023-04-17 20:21:32 +02:00 |
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e6042808ee
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Remove BootFiles. Setup code needs improving
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2023-04-16 21:39:47 +02:00 |
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e4657337f9
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Reduce CDFileProcessor size and add configuratable buffer size
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2023-04-16 21:11:10 +02:00 |
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e21d7c5d50
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Use LZ4 file info
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2023-04-13 22:10:34 +02:00 |
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30561183fd
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Detect LZ4 files correctly now
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2023-04-13 21:51:45 +02:00 |
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320fa8934c
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Prepare new LBA representation
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2023-04-12 21:59:36 +02:00 |
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1a0d175779
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Remove Overlayhader and support loading overlays
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2023-04-10 17:01:28 +02:00 |
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7a373a38ff
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Fix CD cancelling commands; Cleanup CD code a bit
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2023-04-03 22:00:39 +02:00 |
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1edae637c7
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Fix CD pause issue
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2023-04-01 15:23:32 +02:00 |
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6333581c4c
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Load image w/o CircularBuffer
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2023-04-01 14:57:03 +02:00 |
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0f78e62ab0
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Fix LZ4 incorrect size bug
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2023-04-01 14:56:08 +02:00 |
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173c31dede
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Load TIM files (broken currently)
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2023-04-01 11:57:48 +02:00 |
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e9cc5f299a
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Integrate CircularBuffer as essential part of loading files from CD and dedicate file processing to the FileProcessor
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2023-04-01 11:20:56 +02:00 |
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7550795af4
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Support buffer full handling
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2023-03-29 21:59:50 +02:00 |
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d789bdd845
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Separate make files for easier use
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2023-03-29 21:46:32 +02:00 |
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2882ddfc34
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Support CopyTo now
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2023-03-27 22:20:42 +02:00 |
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206c95f295
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Successfully read in file
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2023-03-27 20:43:18 +02:00 |
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50eaedde6a
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Code ready to obtain data; Doesn't work in No and causes strange errors in DS
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2023-03-26 16:42:45 +02:00 |
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1aec7b541e
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Rename include folder to internal-include for easier destinguishing with the JabyEngine include folder
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2023-03-26 14:19:48 +02:00 |
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e7b9e23132
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Revert restructure of project settings
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2023-03-25 21:02:51 +01:00 |
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a352430530
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Try improving workspace structure
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2023-03-22 21:28:38 +01:00 |
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94c078dc9f
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Remove the ComplexBitMap
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2023-03-22 20:46:08 +01:00 |
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550d657478
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Improve readability of code slightly
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2023-03-21 21:51:56 +01:00 |
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8e883ad1d1
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Ported CDIOs
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2023-03-21 20:39:51 +01:00 |
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44685184f8
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Port DMA code
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2023-03-20 21:04:01 +01:00 |
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9243a3a17f
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Port GPU IOs
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2023-03-20 19:06:28 +01:00 |
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bc5164ce04
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Converted SPU IO
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2023-03-18 17:13:45 +01:00 |
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33b5d4d3b7
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Convert Timer IO
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2023-03-18 16:04:05 +01:00 |
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218b8e0e3b
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Refine new IO port concept
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2023-03-14 22:53:32 +01:00 |
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46aedaa067
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New concept for IOPorts
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2023-03-14 22:33:49 +01:00 |
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