12 lines
269 B
C++
12 lines
269 B
C++
#ifndef __ASSETS_HPP__
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#define __ASSETS_HPP__
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#include <PSX/File/Processor/cd_file_processor.hpp>
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namespace Assets {
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using namespace JabyEngine;
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static constexpr auto FontTIM = SimpleTIM(960, 0, 960, 511);
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void load_for_main();
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}
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#endif //!__ASSETS_HPP__
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