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Compatibility

  • PS1
    • Emulator
      • Duckstation
      • No$PSX
      • Xebra
    • Real Hardware
  • PS3
    • Emulator
    • Real Hardware

TODO

  • Ko-fi supporter list
  • Support more GTE
  • Easy serial code swap
    • Support .subst files to be substituted with environment variables
    • Support pop-fe
  • PS3 PKG generation tool?
  • PS3 runtime detection?
  • Move DMA code to public include for custom loading of files?
    • Maybe make it an interface with SPU/GPU as a specification...?
    • Could be empty classes that the linker maps to 0 or somewhere
    • Could be a all static struct (I like that better; We are not Nicolas Noble)
    • Redo the IO ports again...?
  • Support better file loading with threads
    • Loading Screen with GPU IO? (Does DMA and IO work together?)
Description
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Readme 251 MiB
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C++ 44%
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